Embargo lifts NOVEMBER 6, 2026

8 a.m. PT | 11 a.m. ET | 4 p.m. UK | 5 p.m. CET

Please hold videos, streams and other coverage until the embargo lifts.

Live press kit

Revenant
Survivors

Early Access
November 9

Preview keys: October 26

Kill the boss. Steal its power. Become the monster.

Revenant Survivors icy swarm combat gameplay
Actual gameplay

Inspired By

  • Vampire Survivors
  • Halls of Torment
  • Soulstone Survivors

Creator preview build

Get Started

Revenant Survivors is a dark fantasy survivors-like action roguelite where players grow stronger by stealing the power of bosses. Claim their bodies to unlock new playable characters, and combine skills, Relics and Specializations to overcome enemy hordes and final bosses.

Embargo

Embargo lifts November 6, 2026, 8 a.m. PT | 11 a.m. ET | 4 p.m. UK | 5 p.m. CET

Please hold videos, streams and other coverage until the embargo lifts.

Preview keys: October 26. Early Access launch: November 9.

What's in your build

The maps and main characters planned for Early Access are substantially developed and being polished. The October 26 creator preview build includes Worlds 1 through 4 and two playable characters. The November 9 Early Access build is planned to include Worlds 1 through 7 and three playable characters. Planned content is not yet available in the preview.

The public demo is a separate build covering Chapters 1 to 3. The creator preview is not the full planned Early Access game.

Preview build and planned launch

Current creator preview compared with the planned November 9 Early Access build
ContentCurrent creator previewPlanned November 9 Early Access
Worlds1 through 4 (4 total)1 through 7 (7 total)
Content per world4 tiers + 1 Hard Mode4 tiers + 1 Hard Mode
Total map layouts2035
Playable characters23
Final bosses47
Mid-bosses47
Minibosses1624
Dominions1520
Basic Attacks across all characters1218
Strikes across all characters1218

Each tier and Hard Mode has a different terrain layout. Basic Attack and Strike counts are totals across all playable characters.

Gameplay quick start

  • Prepare your skills in the Armory before each run.
  • Fight and explore the map while developing passive bonuses and skills.
  • Summon minibosses through map objects to earn Relics and upgrades. Relics are automatic attacks that use moving weapon models.
  • Defeat mid-bosses to earn Perks.
  • During Omens, more and stronger enemies appear. Collect tokens from enemies and spend them at the Token Exchange.
  • Choose 1 of 3 upgrades drawn from Basic Attacks, Strikes, Relics and Dominions. Rerolls cost Mini-Boss Souls.

These opportunities are not a fixed sequence. The final boss follows roughly 15 minutes of map combat, so a full run is longer than 15 minutes.

Hard Mode: a pool of 9 curses, curse progression up to 3 stages, and up to 3 active curses.

Skill systems

There are six Specializations:

  • Wrath
  • Malice
  • Frenzy
  • Obsession
  • Erosion
  • Ruin

Each Basic Attack, Strike and Dominion belongs to one Specialization. Reaching point thresholds strengthens attacks in that Specialization. Each character has 6 unique Basic Attacks and 6 unique Strikes, one of each per Specialization, for 12 total per character.

Skills prepared in the Armory underpin your choices and upgrades during a run. Each skill has 3 upgrade paths that can develop together. Skill upgrades and Specialization point bonuses are separate systems.

Permanent progression

  • Claim the bodies of defeated bosses to unlock characters.
  • Collect souls to unlock skills for future runs.
  • Prepare Basic Attacks, Strikes and Dominions in the Armory.
  • Grow player and character skill trees. Character trees include Specialization progression.
  • Soul Engraving provides permanent stat growth using Engraving Stones exchanged from Angel souls.
  • Soul Stele offers achievement style objectives and rewards.
  • The Forge supports progression between runs.